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黃俊宏 助理教授

發佈日期 : 2022-04-05 最後更新日期 : 2023-08-04

黃俊宏老師個人照片黃俊宏 助理教授

分機:3911、5710

Email: ch.huang@mail.lhu.edu.tw

 


 

【學歷】

學位 學校名稱 系所名稱 畢業年月
博士 淡江大學 資訊工程研究所 96年6月
碩士 淡江大學 資訊工程研究所 92年6月
學士 淡江大學 資訊工程學系 86年6月

 

【經歷】

單位名稱 職稱 起迄年月
龍華科技大學 資訊圖書處 處長 ~ 112/07
龍華科技大學 資訊網路工程系 專任助理教授 ~ 迄今
河左岸文化社區大學 電腦課程講師 86/09 ~ 90/06
淡江大學 資訊工程學系 兼任講師 93/09 ~ 96/08
聖約翰技術學院 兼任講師 92/08 ~ 95/08
光武技術學院 兼任講師 92/09 ~ 95/08
淡江大學 專任助教 89/08 ~ 90/07
文江實業有限公司 業務工程師 88/09 ~ 89/07

【研究專長】

中文名稱 英文名稱
多媒體資訊分析處理與應用 Multimedia Information Analysis, Processing, and Applications
軟體工程 Software Engineer
人機互動 Human-Computer Interaction, HCI
電腦繪圖 Computer Graphics
演算法 Algorithm
虛擬實境 Virtual Reality, VR

【研究說明】

  • 多媒體資訊分析處理與應用:
    多媒體包括文字、聲音、影像、視訊及虛擬實境,應用範圍廣泛遍及教育、娛樂及訓練模擬等多方面,同時多媒體資料本身隱藏大量的資訊,因此多媒體要能更有效的被應用,就有必要的對多媒體資訊加以粹取進行分析及整合。
  • 人機互動:
    人機互動最重要的一個目標就是藉著機器電腦有效率的工作及接近人類輕鬆自然的直覺性反應方式來最增進改善讓使用者與機器之間的溝通與互動,例如最近發表的人體遙控器,藉著不同的手勢進行選台的工作,使用者不需使用一般的按鈕遙控器就可以選擇電視頻道。
  • 多媒體資訊與人機互動的結合是本人未來的研究方向,多媒體要能更進階性的應用就必需與人機互動結合,在教育上將使得學習者因為多媒體教材的吸引及透過腦部、身體與教材的互動,在學習上的效果增加;娛樂方面上,互動式的方式使得精神肉體充分享受到體驗與刺激;訓練模擬上則是將前面兩者的效果加諸於一體,這對大部份的模擬訓練的工作幫助性相當有益。
  • 現代人在各方面的滿足性直線提升,一般的事物、娛樂已逐漸不能被滿足,推陳創新或不同領域得結合,一直是所有行業努力的方向之一,在學術研究也是如此,秉持這個理念,未來研究方向將朝多媒體資訊與人機互動的結合,並隨著時代的腳步做調整,以達不被時代及他人所淘汰。

【著作】

  • Journal Publications
    • Yi-Chun Liao, Chun-Hong Huang, “Automatic Video Segmentation and Story-Based Authoring in E-Learning” JOURNAL OF SOFTWARE, pp. 57-64, VOL. 4, NO. 2, April, 2009. (EI)
    • Chun-Hong Huang and Su-Li Chin, “Automatic Retrieval for 3DHuman Kinematical Motion,” in the International Journal of Information and Technology, Vol.2, No.2, pp. 51-61, Dec, 2008.
    • Jason C. Hung, Chun-Hong Huang, Yi-Chun Liao, Nick C. Tang, and Ta-Jen Chen, “Exemplar-based Image Inpainting base on Structure Construction” JOURNAL OF SOFTWARE, pp. 57-64, VOL. 3, NO. 8, NOVEMBER 2008. (EI)
    • Chun-Hong Huang, Chao-Kang Feng, Hui-Huang Hsu,Nick C. Tang and Timothy K. Shih, "A Collaborative Virtual world application to the Hyper-Interaction Platform", accepted by Journal of Internet Technology(JIT), 2007. (EI)
    • Chun-Hong Huang, Ching-Sheng Wang, and TimothyK. Shih, "3D Human Kinematical Motion Retrieval System", WSEAS Transactions on Information Science and Applications, Issue 5, Volume 4, pp.901-908, May,2007. (EI)
    • Chun-Hong Huang , Su-Li Chin and Jason C. Hung,“Using Video Technologies in Defensive and Offensive Strategies in Basketball Games," in the International Journal of Tamkang Journal of Science and Engineering,2006.
    • Ching-Sheng Wang , Lun-Ping Hung, Wu-ChouChen, Chun-Hong Huang and Sheng-Hsiung Yang " The3D Motion Analysis System Based on Kinematics", IIASTransaction son Systems Research and Cybernetics(International Journal of The International Institute for Advanced Studies in Systems Research and Cybernetics), Vol. 4, No. 2, pp. 11-16, August, 2006. (NSC-94-2213-E- 156-003-)
    • Lawrence Y. Deng, Timothy K. Shih, Teh-Sheng Huang, Chun-Hung Huang, Ruei-Xi Chen and Yang-Long Chang, “Universal Access for Roaming User via Mobile Agent Technology," in the International Journal of Tamkang Journal of Science and Engineering, Vol. 5, No. 3, pp. 175 -- 186, September 2002.
  • Conference Publications
    • Chun-Hong Huang, T. L. Won, Chun-Yeh Liu, Yen-Da Chen, and Yung-Hui Chen “Multiple-video-based E-learning Platform for Physical Education”, The 2nd IEEE International Conference on Ubi-media Computing, Dec.3-5, 2009.
    • Ching-Sheng Wang, Chun-Hong Huang,Yong-Si Chen, Li-Jie Zheng “An Implementation of Positioning System in Indoor Environment based on Active RFID” The 2nd IEEE International Conference on Ubi-media Computing, Dec.3-5, 2009.
    • Yung-Hui Chen, Lawrence Y. Deng, Chun-Hong Huang, and Neil Y. Yen “Vocational Professional Certification Learning Cognitive Assessment Evaluation Based on Rule-Space Model and Relevance Feedback”, The 2nd IEEE International Conference on Ubi-media Computing, Dec.3-5, 2009.
    • Chun-Hong Huang, Tang, N.C., Wei-Sung Yeh, Che-Min Hsieh, and Yi-Chun Liao, “Using multiple cameras to construct 3D avatar from 2D video based on thinning and tracking algorithm”, in Proceedings of the First IEEE International Conference on Ubi-Media Computing, pp. 249-254, July 31 -Aug.1, 2008.
    • Chun-Hong Huang, Hung, J.C., Tang, N.C., and Ta-jen Chen, “Cartoon repairing via color segmentation and Bezier curves”, in Proceedings of the First IEEE International Conference on Ubi-Media Computing, pp. 519-522, July 31 -Aug. 1, 2008.
    • Yi Chun Liao, and Chun-Hong Huang, “Learning Video Segmentation and Presentation System Based on Visual and Audio Information”, in Proceedings of the First IEEE International Conference on Ubi-Media Computing, pp. 580-585, July 31 -Aug. 1, 2008.
    • Chun-Hong Huang, Ching-Sheng Wang, and Meng-Liang Yu, Automatic 3D CBIR on Kinematical Human Motion", in Proceedings of the 2007 WSEAS International Conference on Computer Engineering and Applications, pp. 242-247, Gold Coast, Australia, January 17-19, 2007.
    • Chun-Hong Huang, Hui-Huang Hsu, Timothy K. Shih and Rong-Chi Chang, "A VR-based Hyper Interaction Platform", in Proceedings of the 2006 IEEE Winter Simulation Conference, pp.576-582, Monterey , California, USA, December 3-6, 2006.
    • Chao-Kang Feng, Timothy K. Shih, Hui-Huang Hsu, Chun-Hong Huang, Chia-Ton Tan, Stanislav Klimenko, Valery Afanasiev, and Eugene Slobodyuk, "Space Walker: a Hyper Interaction Platform for Cosmonaut Training", The 16th International Conference on Computer Graphics and Applications Institute of Computational Mathematics & Mathematical Geophysics(GraphIcon2006), pp. 22-26, July 1-5,2006.
    • Ching-Sheng Wang, Lun-Ping Hung, Wu-Chou Chen, Chun-Hong Huang and Sheng-Hsiung Yang, "The 3D Motion Analysis System Based on Kinematics", The18th International Conference on Systems Research, Informatics and Cybernetics ,August 7-12, 2006.
    • Su-Li Chin, Chun-Hong Huang, Chia-Tong Tang, and Jason C. Hung “An Application Based on Spatial-Relationship to Basketball Defensive Strategies", The Second International Symposium on Ubiquitous Intelligence and Smart Worlds (UISW2005), Nagasaki, Japan, December 6-7, 2005.
    • Hsuan-Pu Chang, Wen-Chih Chang, Yun-Long Sie, Nigel H. Lin, Timothy K. Shih and Chun-Hong Huang “Ubiquitous Learning on Pocket SCORM", The Second International Symposium on Ubiquitous Intelligence and Smart Worlds (UISW2005), Nagasaki, Japan, December 6-7, 2005.
    • Timothy K. Shih, Ching-Sheng Wang, Yuan-Kai Chiu, Yi-Tsou Hsin, and Chun-Hong Huang, "On Automatic Actions Retrieval of Martial Arts," in Proceedings of the 2004 IEEE International Conference on Multimedia and Expo (ICME 2004), Taipei, Taiwan, June 27 - June 30, 2004.
    • Ching-Sheng Wang, Jia-Fu Chen, Chun-Hong Huang “Efficient Indexing and Retrieval Scheme for VRML Database" The Sixth International Workshop on Multimedia Network Systems and Applications (MNSA2004),Tokyo, Japan, March 23-26, 2004
    • Ching-Sheng Wang, Timothy K. Shih and Chun-Hong Huang, “Content-Based 3D Object Retrieval on VRML Database," in Proceedings of the Third International Conference on Intelligent Multimedia Computing and Networking, North Carolina, USA, September 26-30, 2003.
    • Ching-Sheng Wang, Chun-Hong Huang and Lawrence Deng, “A Web-Based 3D Object Search Engine with Agent" Proceeding of International Conference on Distributed Multimedia System(DMS-2003), Miami, Florida, USA, September 24-26, 2003.
    • Ching-Sheng Wang, Timothy K. Shih, and Chun-Hong Huang, Content-Based Information Retrieval For VRML 3D Objects, in Proceedings of the 2003 International Conference on Advanced Information Networking and Applications (AINA'03), Xi'an, China, March 27 – 29, 2003.( Highly Commended Paper Award)
    • Timothy K. Shih, Yi-Ping Hung, and Chun-Hong Huang, “Content-Based Information Retrieval in Large VR Scene Database," in Proceedings of the Second International Workshop on Intelligent Multimedia Computing and Networking (IMMCN'2002), Durham, North Carolina, USA, March 8 -- 12, 2002.
    • Timothy K. Shih , Huan-Chao, Lawrence Y. Deng, Sheng-En Yeh, and Chun-Hong Huang, “Extended Timed Petri Nets for Distributed Multimedia Presentations," in Proceedings of the Ninth International Workshop on Parallel and Distributed Real-Time Systems, San Francisco, USA, April 23 – 27, 2001.
  • Best Paper Awards
    • hing-Sheng Wang, Timothy K. Shih, Chun-Hung Huang and Jia-Fu Chen, "Content-Based Information Retrieval for   VRML 3D Objects”, Highly Commended Paper Award in the 2003 International Conference on Advanced Information Networking and Applications (AINA'03), Xi'an, China, March 27 – 29, 2003.
  • 國內研討會論文Conference Publications
    • Chun-Hong Huang, Su-Li Chin, Chun-Yeh Liu, and Yi-Pei Yu “Digital Contents Apply to E-learning on Physical Education” 2009 National Computer Symposium (NCS 2009), National Taipei University, Taiwan, Nov. 27-28, 2009.
    • 黃俊宏, 陳永輝, 余宜珮, 林琨峰, 蔡逸鐘 “多重影像為基礎之體能教育數位學習系統"2009 資訊教育與科技應用研討會,pp.413-pp.417,僑光科技大學,台中縣, 98 年11 月 6 日。
    • 陳永輝, 鄧有光, 黃俊宏,薛琬蓁, 翁煒翔 “基於鷹架和Bloom's 理論之評估系統", 2009 資訊管理技術與實務應用發展暨資訊人才培育研討會,pp.254-pp.259, 聖約翰科技大學, 台北縣, 98 年6 月3 日。
    • 陳永輝, 鄧有光,黃俊宏,薛琬蓁,游振山“規則空間模型及相關回饋演算法之認知學習評估-以ITE 課程為案例", 2009 資訊管理技術與實務應用發展暨資訊人才培育研討會,pp.107-pp.112, 聖約翰科技大學, 台北縣, 98 年6月3 日。
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